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Undergraduate Thesis, Tsinghua University, Undergraduate Researcher
09/2025 - 05/2026
- Project: Simulation and Control of String-like Structures, Advisor: Prof. Tao Du
Developed an NVIDIA Warp-based DER simulation and control framework for string-like aquatic soft bodies, including curvature-driven actuation, fluid drag, collision handling, and simulation-based optimization with CMA-ES, TuRBO, and RCFM.
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Hao Su Lab, University of California San Diego, Research Intern
02/2025 - 08/2025
- Project: Latte Art Optimization, Advisor: Prof. Hao Su
Developing a differentiable two-fluid SPH simulator coupled with a differentiable renderer to optimize the generation of latte art and analyzing gradient error in differentiable SPH. Leveraged NVIDIA Warp to achieve GPU acceleration.
[Paper]
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Simulation Group, Tsinghua University, Research Assistant
09/2023 - 09/2024
Studied various fundamental simulation algorithms and gained research experience. Explored the motion of water striders on the water's surface.